Spaceship


Animation, Maya, Motion Graphics, Photoshop, preVIZ, UV Mapping

I made a brief preVIZ for an interstellar spaceship scene. I’m considering adding an additional scene at the end where the ship doesn’t change shape, but only the space around the ship. I’m not a physicist, and only have an inkling of understanding of the physics behind interstellar spaceship travel. My understanding comes from an explanation that has a balloon demonstration: http://youtu.be/dXyQ92SPWds?t=1m49s

Below are some screenshots that show the 3D model rendered in Maya (so far) which has been composited in After Effects.

Spaceship 1

Final Animation (0;00;05;27)

ship_morph

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